« The scholar, their content & the cloud | Main | Running review »

20/12/2010

TrackBack

TrackBack URL for this entry:
http://www.typepad.com/services/trackback/6a00d8341c0c0e53ef0148c6e630d3970c

Listed below are links to weblogs that reference Digital storytelling - don't forget the text:

Comments

Jim Groom

Man, just keep the awesomeness coming. And the image/video centric critique of ds106 last semester was also quite prevalent amongst my students. So much so that many returned to text when they were give free reign in the Fan Fiction assignment. Indeed, one of the best projects was a piece based on Harry Potter that was, *gasp*, entirely text, but extremely engaging: http://digitalme.b4ssm4st3r.info/harry-potter-fan-fiction/

So you are right, text get no special privileging in ds106 (unlike it does in every other space of academia) but for you we will make an exception :)

As for the fictional twitter story a la Cloverfield, it is brilliant. What's more, we have the ciritcal mass of people where we can start playing roles with Twitter pretty easily around characters in a movie, as you suggest, and have some real fun :) So upwards and onwards with your god damned text.

Tom

I agree. I have been neglecting text. I wonder how much we need to use the unique possibilities of electronic text in this particular medium in order to make this something more than a storytelling course. Maybe that doesn't matter. No real point in over specifying but it's something I've thought about some. Now that you've prompted me, I'll have to get some examples with more a text focus.

I keep coming back to this but I'd like to see people remixing the work of classmates as assignments. Maybe you get tagged in some way and you have to recreate someone else's story but in an opposing medium- they did video, you recreate in text. Kind of like the "Reverse" card in Uno. We could give out a certain number of "cards" like these (have to think about other kind of cards) to people taking the course and they could tag people in the comments. That'd be kind of wild and bring in some game like elements.

Tim Owens

Someone mentioned this video of a Web 2.0 Nativity Story that has been making the rounds recently over at Tom's blog and I think it applies well to your idea: http://www.youtube.com/watch?feature=player_embedded&v=vZrf0PbAGSk

I think it would be a lot of fun to have a group collaboration effort on remaking a story in digital form, whether it be Twitter, Facebook, or whatever.

Michael Feldstein

"For sale; baby shoes, never used." Hemmingway should have lived long enough to see Twitter. #sixwordstories.

Also, don't forget sites that use the blog as a literary medium, like Dracula Blogged (http://infocult.typepad.com/dracula/).

Joel Greenberg

Check out TWHistory at http://twhistory.org/. They have done Titanic, Cuban Missile Crisis and Battle of Gettysburg, all in Twitter. It actually works as a great educational resource as well as being fun!

Brian

It may be too much to take on, but Alternate Reality Gaming (especially as defined by Bryan Alexander) has always struck me as a very cool, text-oriented network narrative.

Jim

@Brian,
Tom Woodward has been dying to create a successful ARG, and this would provide an occasion, but damn those things are hard to do right. I'd love to see a splinter group try and pull it off.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Flickr

  • www.flickr.com
    This is a Flickr badge showing public photos and videos from edtechie99. Make your own badge here.

Twitter Updates

    follow me on Twitter